

Casey hudson and mac walters series#
Based on its reception, BOX renewed the series for a second season of another 10 episodes, which premiered on January 9th 2011. Mass Effect premiered on January 3rd 2010 on BOX Premium Cable in the United States. "Finally, Arthellion is banned.Mass Effect is a 2010 futuristic drama series, developed by Bill Dubuque and Casey Hudson. Yet, those closeby might hear a whisper on the wind. Eagle-eyed viewers easily make out the sloth hidden behind, but the circle and large stripe across make no sense to people not in the know.

It is an engraved piece of wood, similar to the tombstone, but smaller, and far more intricate. He lowers his head, offering a silent prayer, or perhaps thoughts, before leaving something of his own. He takes in the sight: flowers, lack of tombstone - it is too recent a passing - and the wooden plate with engraving that serves as it for now. Yet soon, he finds a trail, and picks up the pace, moving with purpose to end up in front of one of the most recent graves. It is as if he is looking for someone, but, being unfamiliar with this particular cemetery, he is momentarily lost. He moves with less purpose than usually seen. All the same, he leaves it open, though whether it is out of fear of the grating sound or out of negligence is unclear. Miraculously, no metal whine occurs as he does so. A man, nondescript, wearing sunglasses that were popular several summers ago, but were more likely picked up after that fact, opens a gate that has seen better days. Scene: a fairly average cemetery, basking in the last rays of the mid-autumn sun, 70 F and not a cloud in the sky. Andromeda's big issues were bugs and graphical nonsense, not the writing. It was at least on par with ME2, plot wise, and the characters weren't that far off either. It didn't touch ME1, that's for sure, but very few things do. And while Andromeda had a lot of flaws, the writing wasn't really one of them. At worst, it was "decent, for a video game" tier, with some real standout moments (Tuchanka and Palaven spring to mind). ME3 was largely fairly well written it had some problematic elements (read: the Crucible ex Machina and the ending), and they cast a big shadow, but the rest of the game was at least moderately well written. He's not great, but he's better than average, I'd say. It's too bad everything I've seen since gave the impression he didn't have nearly the creative freedom needed for making that good though.Īs for Walters, he's actually not awful. Karpyshyn wrote like half the class storylines for vanilla TOR, if memory serves, and his involvement with Anthem is what led to my initial hopes for the game. Hudson, of course, was the director for the trilogy, before leaving and returning to BioWare last year as GM, likely to oversee the demise of this once great developer. His bio still lists him as Creative Director for ME:A. His Twitter account has been silent for over a year, and I have no idea what he does now. He was then involved in ME Andromeda, and I’m definitely not going to give him a pass for that. There were still some very good moments during ME3, after all.

However, there was also the trouble over the leaked/scrapped Dark Energy ending (not sure about which version is actually true), so I‘m willing to plead mitigating circumstances for him. Walters replaced Karpyshyn for ME3 after having relatively little experience in writing, and I‘d be the first to admit that it shows. I remember reading he‘s now a freelancer. He was responsible for a lot of the novels set in the ME universe, to varying degrees of success, as well as two TOR companion novels. I think he was also involved in developing parts of the Old Republic story/lore, before leaving BioWare behind for the first time in 2012. Karpyshyn, who was he head writer for ME & ME2, recently left BioWare for the second time after working on Anthem for a while. Click to expand.The only people I can think of by name for ME are Drew Karpyshyn – good as a games writer, not so great as a novelist – Casey Hudson, and Mac Walters, all of which contributed to the Mass Effect trilogy in significant ways.
